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Re:AMD CPU Use Among Linux Gamers Approaching 70% Marketshare by nicce on Sunday July 02, 2023 @09:43PM (#36567724)
Basically the state is getting to be that almost every game exluding some, which require specific anti-cheat engines, will work. In some cases it is just a matter of enabling EAC linux support by game publishers.

Future is here!

Re:AMD CPU Use Among Linux Gamers Approaching 70% Marketshare by Arubis on Sunday July 02, 2023 @09:57PM (#36567804)
That’s a pretty big “just”, tbh. It would absolutely require the sort of proprietary kernel drivers most distros (understandably!) consider anathema, and I’m not sure game publishers want to shoulder that burden entirely themselves.
Re:AMD CPU Use Among Linux Gamers Approaching 70% Marketshare by nicce on Monday July 03, 2023 @07:41AM (#36571549)
In one sense, the problem is "centralized".

Instead that there is a need to fix something special in many games, we can make many games working by fixing selected few entities.

EAC has already support for linux, so it should not be impossible.

Re:AMD CPU Use Among Linux Gamers Approaching 70% Marketshare by Shekelphile on Sunday July 02, 2023 @11:03PM (#36568254)
There's definitely a lot games that don't run as well as they do on windows despite being generally playable on linux. It's nice to have a dual boot for games like that even if you play the vast majority of games on the linux side.