Re:Flattening ASTs (and Other Compiler Data Structures)
by PartiallyTyped on Sunday July 02, 2023 @08:56AM
(#36561052)
Re linear types, Rust actually has an affine typesystem, and the compiler complains when you move a variable and try to access it, so instead you need to provide a reference if you intend to do that multiple times.
A reference is a new object that references an existing memory value. You can not store a reference unless the borrow-checker can prove that the object that stores it has a shorter lifetime than the referenced object.
That is also why you can't just pass that reference around willy-nilly, because the reference is consumed due to affine types.
I may misunderstanding something though so feel free to correct me.
A reference is a new object that references an existing memory value. You can not store a reference unless the borrow-checker can prove that the object that stores it has a shorter lifetime than the referenced object.
That is also why you can't just pass that reference around willy-nilly, because the reference is consumed due to affine types.
I may misunderstanding something though so feel free to correct me.