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Re:A look inside the SNES, PS5, and Xbox controllers with CT... by zerocrates on Friday June 30, 2023 @06:56PM (#36543673)
I'm pretty sure all the manufacturers have this problem pretty much equally, at least on their "normal" controllers. Nintendo worse probably just due to the very constrained available size.

You see users of all the consoles anecdotally reporting drift problems. I haven't experienced personally any drift on my PS4 or PS5 controllers, nor an Xbox controller used for a PC. I did have it happen pretty significantly on a Switch Lite.

I also think there's probably an aspect of personal usage patterns: maybe if you're just going through sticks constantly, you apply more pressure, or just use them more, or have something like a dusty environment wearing them out faster.

Re:A look inside the SNES, PS5, and Xbox controllers with CT... by asfarley on Friday June 30, 2023 @07:28PM (#36544034)
Never experienced this on modern Xbox controllers, but I did get it significantly on N64. Seems like it should be fixed if they use hall sensors or encoders but I haven’t actually looked inside one.
Re:A look inside the SNES, PS5, and Xbox controllers with CT... by pests on Friday June 30, 2023 @08:02PM (#36544409)
Here's an interesting video I just watched of someone making a hardware mod for existing controllers using a rotary encoder hall effect position sensor.

https://www.youtube.com/watch?v=oAsrLxaAkY0