Obvious only if you already know what WebGPU is and how it compares to WebGL.
Re:Construct's New WebGPU Renderer
by waselighis on Wednesday June 28, 2023 @04:31PM
(#36512163)
It's an announcement for a major update with relevant benchmarks and some basic technical details. What more do you want?
You might find this older post more interesting, more technical. Just keep in mind this blog post is 3 years old:
https://www.construct.net/en/blogs/ashleys-blog-2/webgl-webg...
2D blitting is just not that exciting, no matter how it's done.
Re:Construct's New WebGPU Renderer
by carbotaniuman on Wednesday June 28, 2023 @05:10PM
(#36512661)
It seemed exciting to me! Maybe gatekeeping technical knowledge is not something we want to do...
The large, distracting menus are quite exciting.
I think 2d blitting is plenty exciting and this article looks like a great fit for content on hackernews.
At least for me, it's an awareness thing.
"oh cool webgpu is slowly starting to appear in production environments. Positive steps towards the technology getting broad adoption".
I don't really even take note of the company in this instance.
Nothing that interesting; 2D game engine Construct moved to WebGPU, and reaps some obvious performance benefits. Great.