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Re:Developer tools to create spatial experiences for Apple V... by wslh on Thursday June 22, 2023 @05:42AM (#36429836)
I feel the same with the Meta devices but I think what the journalist misses is the strategy.

Meta completely failed in the strategy, their store is empty of AAA offerings. This is not bad luck it is a blatant incompetent strategy from Meta. It is in the business book.

I assume Apple has a strategy, it could fail? Obviously, but they are doing what is right.

When the iPhone 1 launched there were many hiccups but in a short period of time.

I agree that initially this product will not sell many units. A sci-fi thinking also tells me that this could improve many industries with completely new interactions with the world. I see this more a B2B product than B2C.

Re:Developer tools to create spatial experiences for Apple V... by chunkyguy on Thursday June 22, 2023 @06:37AM (#36430152)
Apple's strategy has always been to go 100% in and don't look back. Eventually people assume if Apple is investing so much into this new thing, they must have a plan. So a few adventurous devs and users get onboard. Apple marketing team uses that as the bait to bring more people onboard.
Re:Developer tools to create spatial experiences for Apple V... by wslh on Thursday June 22, 2023 @07:42AM (#36430617)
Yes, but you can say the same about Meta: their bet on Oculus is big yet nobody is onboard. Without being an Apple fan their thinking and execution is different.
Re:Developer tools to create spatial experiences for Apple V... by ericlewis on Thursday June 22, 2023 @05:34PM (#36439362)
Mostly infighting with the teams around how to build for oculus, it is a huge pain in the ass.