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Re:Developer tools to create spatial experiences for Apple V... by ketzo on Thursday June 22, 2023 @01:27AM (#36428305)
This is such a weird example because of how not true it is

The most classic game theory example ever, the Prisoner's Dilemma, is solved by cooperation when played iteratively instead of one-shot

In general, lots of systems can reach an equilibrium of cooperation

Re:Developer tools to create spatial experiences for Apple V... by czzr on Thursday June 22, 2023 @03:42AM (#36429126)
That is tit for tat - cooperate first and then only defect if your opponent defects, otherwise keep cooperating.