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Re:Developer tools to create spatial experiences for Apple V... by dorkwood on Wednesday June 21, 2023 @06:51PM (#36425795)
To be fair, the Oculus experience is pretty bad. Mine only has three eye-width settings, none of which match my face, so my vision is always blurry. And whenever I use hand tracking, it only picks up my “clicks” about 20% of the time. It’s not surprising to me that no one wants to use it.
Re:Developer tools to create spatial experiences for Apple V... by andybak on Wednesday June 21, 2023 @07:33PM (#36426221)
I've used multiple VR headsets with wildly incorrect IPD settings and it's not really what I would describe as "blurry"- it's more subtle than that.

Are you sure it's not something else in your case?

Re:Developer tools to create spatial experiences for Apple V... by dorkwood on Wednesday June 21, 2023 @08:00PM (#36426447)
I mean, it's not exactly a gaussian blur. It's more like an RBG shift, mixed with the kind of effect you get when you defocus your eyes ever so slightly.