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Re:Developer tools to create spatial experiences for Apple V... by etchalon on Wednesday June 21, 2023 @05:52PM (#36425163)
It's also possible that Meta is struggling because a $500 dollar VR headset isn't a broadly compelling experience given all the compromises they had to make to get it to $500 bucks.

"Smartphones" weren't the most dominant phone category until after the iPhone.

It's really hard to know until units start shipping though.

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