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Re:Releasing an indie game on 3 consoles at once and failing... by oreally on Tuesday June 20, 2023 @03:07AM (#36400665)
> The thing is, I have limited time to play games

This in effect is why you're indirectly picking games with massive advertising budgets - they're far more likely to reach you than the average lower budget indie game.

It's fine that you like games with high production values, but don't just cast the lower production ones into this 'low-value' bucket and never look at them. AAA games might be diamonds, but you might just find other types of rare stones in the other buckets.

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