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Re:Releasing an indie game on 3 consoles at once and failing... by krapp on Monday June 19, 2023 @05:40PM (#36396823)
Art is work, friend. I don't know if you've ever encountered an actual artist in your life, beyond someone making macaroni collages, but professionals in any craft can't afford to do what they do for love alone. Certainly not in game development, the most brutal, toxic and exploitative industry a creative can work in. Even Michaelangelo didn't paint the Sistene Chapel ceiling for free.

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