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Re:Releasing an indie game on 3 consoles at once and failing... by Aaargh20318 on Monday June 19, 2023 @08:47AM (#36390457)
> For story and visuals I prefer films.

I like films, but the problem with them is that they have to cram a story into 2 hours, maybe 3. With games being 20-40 hours, there is much more room for in-depth storytelling and world building. Also, being in control of the main character makes a story hit differently from passively experiencing it.

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