Re:Releasing an indie game on 3 consoles at once and failing...
by Hermitian909 on Monday June 19, 2023 @02:22PM
(#36394736)
> Enjoy this type of game while it lasts, because this era is coming to an end, it's just not sustainable.
Do you also think blockbuster movies are not sustainable? Because AAA games have a very similar business model. Actually in some ways games are more attractive due to the possibilities with DLC.
Re:Releasing an indie game on 3 consoles at once and failing...
by johnnyanmac on Monday June 19, 2023 @08:46PM
(#36398327)
I'm not really that pessimistic about the future of "story driven blockbusters". Especially when they are relying on existing IP's to drive them some 80% of the time. Uncharted was probably the last really successful original IP of that moniker and it came out 2007, at time where games wanted to showcase the advent of what we now know as modern 3d graphics.
You only list successes, but it's exactly this type of story-driven block buster games that can sink a development studio if just one thing goes wrong (and it doesn't even have to be the fault of anybody involved with the game).
Enjoy this type of game while it lasts, because this era is coming to an end, it's just not sustainable. Eventually each studio will produce an expensive flop, and it's much harder to build an AAA development team then to destroy one.