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Re:Releasing an indie game on 3 consoles at once and failing... by raincole on Monday June 19, 2023 @03:10AM (#36388181)
I think you romanticized the past.

> When the movie "Indie games" came out, this was the prime time to get indie games out.

> It's a marketeting's game now. So you probably want a publisher to be in charge of that...

Fact: Jonathan Blow, one of the devs featured in the movie "Indie Games", signed a contract with Microsoft way before Braid (one of the games featured in the movie) came out.

You want a publisher, or just someone else, to be in charge of something, if you're not very good at or interested in something. Big news, I know.

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