> How many people do you know that had pre-iPhone smart phones, bought them and used them for a couple months, and then "abandoned" them on the shelf, a common phenomenon with current VR/AR gear as mentioned in the article.
The difference, IMHO, is that those with pre-iPhone smart phones were largely business users who didn't have a choice. Not that there weren't exceptions - I'm sure many had personal smart phones - but I vividly remember (in both Europe and the US) conversations with friends where the idea of paying for a data plan was considered the height of absurdity and would never happen for personal use.
Re:Vision Pro
by benedictevans on Saturday June 17, 2023 @01:04PM
(#36372072)
Those phones weren't abandoned. They just didn't get much use for anything beyond calls, text and sometimes the camera.
In my experience, practically nobody. I agree that the Vision Pro is a technological marvel, but it's still a solution looking for a problem, and it's striking to me how even Apple had a difficult time presenting actually compelling use cases in their videos.
To be clear, I think there are some viable uses: gaming obviously, and potentially media consumption, but even there this solution is so much worse than a home theater system (as another commenter mentioned, I can get a group of people together in my house to all watch a movie on a big screen TV that costs much less than the headset that each of my friends would also have to own).