> The actual potential "killer app" is something like a holodeck: a movie that it puts you inside of so there isn't any screen at all.
We'll see how this turns out, as Hollywood is doing a lot of VR experimentation. But most modern movies will not translate at all to VR, because they control attention and aesthetic experience very precisely, all based on the constraint of the viewing frame.
I think the experiences compatible with a user looking around as a facehugger display allows will have to be much more like dioramas. They may be very interesting, but they won't be movies.
As a Quest Pro owner, that is exactly what a headset needs. Passthrough on the quest is a blurry, noisy mess that feels like looking through two original iPhone cameras attached to your eyes. The VR part is great currently, and you get that “for free” if your screens/cameras can do an impressive AR mode. I can work in VR mode on the quest, but the AR mode gets way too distracting when you can’t read a phone notification that popped up on the device in your peripherals.
The screens aren’t the only upgrade though, hand tracking on the quest is mediocre currently, doing simple hand gestures requires me to do them repeatedly often as they don’t get recognized. Eye gaze + small gestures on the Vision Pro are the “pinch to zoom” moment of the VR space.
Hand tracking and eye gestures are really nice to have for sure and they make navigating menus feel like actual magic, but again the vast vast majority of what I'm doing when I'm wearing a headset is not navigating menus. This is the point I was making: I don't highly value navigation because if there IS an application in that style I'm probably just going to do it on a phone or PC, menus are not immerse and gain nothing from existing in 3d space.
If I want to move around in a virtual space that's larger than the physical space I'm in I essentially need a controller for smooth movement unless I'm going to be making constant hand gestures.
The actual potential "killer app" is something like a holodeck: a movie that it puts you inside of so there isn't any screen at all.
The problem is that the only part of their $3500 device that is better for this than an oculus quest is the screen resolution. All of that other stuff makes operating menus and AR aspects better, things that are useful for tasks you can already do on a device 1/4 the price.