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Re:Vision Pro by wpietri on Thursday June 15, 2023 @09:49PM (#36349915)
Just to be clear, that's not doing something different.

Also, I'm skeptical that immersion matters all that much. People manage to get quite immersed in their phones, after all.

Re:Vision Pro by bbor on Thursday June 15, 2023 @10:16PM (#36350178)
There’s not much to argue here, but thanks for making your guesses heard! I like mine, lol. Only time will tell how much people value “feeling like you’re there” while chatting with the grandparents, watching a movie, or, yes, browsing the internet. Although as this great article points out, the vision pro is mostly AR so it’s more about “feeling like that is herel”
Re:Vision Pro by Tagbert on Friday June 16, 2023 @12:40AM (#36351357)
As attested by people who have had the Vision Pro demo at WWDC, afterwards, looking at the screen on a laptop feels very limiting and artificial. Your engagement is quite different when you are fully surrounded by an environment and can interact with it fluidly vs the separation of a small, rigidly bound rectangle.
Re:Vision Pro by wpietri on Friday June 16, 2023 @01:36AM (#36351840)
3D is known for its strong novelty effect. At least 5 times people have declared that it will change everything: the Brewster Stereoscope, the DOD purchasing 100k Viewmasters in the 40s, the 1950s wave of 3D movies, the 90s wave of VR, and the Avatar-era wave of 3D movies and TV. As you may have noticed, none of those things are more than a rounding error in the market. And that's before we get to exciting failures like Magic Leap, which people were similarly excited about.

And I'll again point you to phones. Despite tablets, laptops, and ever-larger TVs, people spend an awful lot of time on those small, rigidly bound rectangles.