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Re:Quake's lightning gun bug explained by nailer on Thursday June 15, 2023 @06:43PM (#36347785)
DLSS does the denoising since DLSS 1.0 see the DLSS announcement https://www.youtube.com/live/4_g_Y0W1Xn8?feature=share (pardon the crappy gaming channel, it looks like Nvidia weren’t running their own YouTube the time)

It adds frames since I think 3.0.

Re:Quake's lightning gun bug explained by cubefox on Thursday June 15, 2023 @07:26PM (#36348393)
That's odd, since you can use ray tracing without DLSS. I'm very sure it uses denoising even then.
Re:Quake's lightning gun bug explained by nailer on Thursday June 15, 2023 @07:37PM (#36348575)
There may be some confusion between upscaling and denoising. You might notice I keep editing my comment because it’s really really hard to find old Nvidia release announcements.

Update: https://youtu.be/6O2B9BZiZjQ looks good around 3:54