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Re:The “smolnet”, build for friends and friends of friends by bovermyer on Monday June 12, 2023 @04:43PM (#36300790)
There were definitely some TF2 servers that felt like familiar bars or chat rooms that happened to have gun mechanics on the side.

That doesn't happen in modern shooters. Heck, even MMORPGs rarely have that community feel anymore.

Re:The “smolnet”, build for friends and friends of friends by gregjw on Tuesday June 13, 2023 @04:20AM (#36307215)
I think the fact that server-based matchmaking is seperated in the way it is lends itself to those types of close-knit communities forming. MMOs with things like instancing implemented cause clusters like that to not form. You get that a little bit in capital cities in games like FFXIV and low-population WoW servers, but it's an unfortunate drawback for features to help with scaling.