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Re:Setris – Tetris with Sand Physics by janosdebugs on Tuesday May 30, 2023 @01:34AM (#36121454)
Cool game, pretty hard too, I love it!

If you are trying to get it running on Linux (e.g. in WSL), you need libfontconfig, libxrender and libxtst installed. This worked for me on Ubuntu:

    sudo apt install libfontconfig1 libxrender1 libxtst6
    export LIBGL_ALWAYS_INDIRECT=0
    ./Setris-1.2
(I use WSL as a more powerful sandbox to run things. Windows Sandbox is, unfortunately, not capable enough to run graphics-heavy stuff as it seems to use RDP.)
Re:Setris – Tetris with Sand Physics by Cu3PO42 on Tuesday May 30, 2023 @03:21AM (#36122035)
WSLg (Microsoft's implementation of graphical programs for WSL) also uses RDP internally. So I wouldn't think that is the issue with the Sandbox, unless you set up some other way of X forwarding. WSLg is still hardware accelerated and Sandbox might not be, however.
Re:Setris – Tetris with Sand Physics by janosdebugs on Tuesday May 30, 2023 @04:21AM (#36122399)
Good to know, but WSLg seems to be much faster that the graphics in Sandbox, even with GPU acceleration.
Re:Setris – Tetris with Sand Physics by jjordan on Tuesday May 30, 2023 @01:10PM (#36127483)
And this is why gaming on Linux never took off.
Re:Setris – Tetris with Sand Physics by olodus on Wednesday May 31, 2023 @03:16AM (#36135436)
/ is only taking off now that a large corporation is backing it and unifying how to do stuff more.
Re:Setris – Tetris with Sand Physics by janosdebugs on Wednesday May 31, 2023 @04:54AM (#36136057)
I don't know, I had a pretty good experience with Steam/Ubuntu. Most games worked out of the box.
Re:Setris – Tetris with Sand Physics by passwd on Wednesday May 31, 2023 @05:44AM (#36136417)
It's an equivalent to not distributing the necessary DLLs in Windows, which is something that I've definitely seen happening before as well.