Re:Hold the postmortem: The metaverse was never alive in the...
by DirkH on Tuesday May 30, 2023 @12:59AM
(#36121276)
I might have agreed with you except... Half-life Alyx. I could be immersed in that one for hours at a time. No nausea or pain or anything and very well worth finding solutions for someone to watch the pets and kid for a few hours so you can play.
Re:Hold the postmortem: The metaverse was never alive in the...
by dakom on Tuesday May 30, 2023 @02:03AM
(#36121594)
I haven't played a ton of titles, only own a Quest 1, but I found Superhot and Beat Saber to be distinctly unique and more enjoyable than non-VR counterparts in some ways.
On the other hand, I tried out some VR titles that just weren't very fun.
I think this is an issue of game design. Once the "wow" factor gets old, games still need to hold their own
Re:Hold the postmortem: The metaverse was never alive in the...
by chaostheory on Tuesday May 30, 2023 @02:32AM
(#36121779)
* * *
Frankly my TV is just a better gaming experience.