Re:Intel mulls cutting 16 and 32-bit support, booting straig...
by nateguchi on Thursday May 25, 2023 @02:48PM
(#36074496)
https://www.copetti.org/writings/consoles/playstation-2/
Under heading “I/O”
Re:Intel mulls cutting 16 and 32-bit support, booting straig...
by tobz1000 on Thursday May 25, 2023 @02:50PM
(#36074527)
It sounds more like the I/O firmware was running on dedicated PS1 hardware:
https://www.theguardian.com/technology/2013/dec/12/ps4-and-x...
> The PlayStation 2, meanwhile, had the original PlayStation chipset built in, so it ran pretty much any PSone title – and when that chip wasn't being used for backwards compatibility it doubled as an input/output processor, which was pretty canny.
Re:Intel mulls cutting 16 and 32-bit support, booting straig...
by mikeponders on Thursday May 25, 2023 @02:55PM
(#36074578)
https://www.copetti.org/writings/consoles/playstation-2/#io
Essentially the thicc PS2s include the PS1 chip and normally use it for IO and also for PS1 compatibility.
Whoah, that is WILD. Any info about where I can learn more about this?