I can't think of any. The borrow checker still checks your code but you can forge, twiddle, and cast pointers, there's really nothing you can't do that I can think of.
> In both unsafe functions and unsafe blocks, Rust will let you do three things that you normally can not do. Just three. Here they are:
> Access or update a static mutable variable. Dereference a raw pointer. Call unsafe functions. This is the most powerful ability. That’s it. It’s important that unsafe does not, for example, ‘turn off the borrow checker’. Adding unsafe to some random Rust code doesn’t change its semantics, it won’t start accepting anything. But it will let you write things that do break some of the rules.
Undefined behavior is a completely separate conversation. UB is necessary to output performant code. If dereferencing a null pointer were defined behavior, then the compiler would need to insert a check for every dereference, which would slow down your code.
Hum, no, unless you count inline asm, it simply doesn't.
And for more control over memory than C, Rust allows mapping high-level types into fixed memory, so the compiler can actually use the correct asm primitives and make your access fast. On C you either have to use a general purpose array abstraction or try to map your types over the memory and pray the compiler resolves all the UB the way you want. Most C developers do the later.
I am not very familiar with Rust, but I thought it permits full control over memory?