The game is fast-paced and real-time, so more like a shooter version of Smash Bros. But it’s intentionally very arcade-like in that you can only shoot in one straight direction, so the controls are very simple. I’m a 30-something and I can keep up with the young guns by being a bit more tactical ;)
We’re also heavily focused on modding, having grown up in the Wc3 era.
I'm fairly positive this is a real-time melee brawler with almost no relationship to Worms beyond being played on a 2d side-scrolling map.
As others have said, Worms is turn based while this is real-time action. What it actually really reminds me of is Duck Game[0].
Re:Fish Folk – open-source Bevy game
by tweetle_beetle on Wednesday May 24, 2023 @03:50PM
(#36063093)
The second sentence of the linked page says:
> For more information about our origin story (Duck Game et.al.) ...
I'd say it's more like Brawlhalla, where you move and fight on a classic platform arena, which in turn is similar to the very successful Super Smash Bros. So Fish Folk is now like these, but open source.
You got me excited for a Smash-like, but it reminded me more of Teeworlds, without the grappling hooks.
BTW, the demo appears to have controller support. I plugged in my Open-Frame1 in case it was like Smash or Rivals of Aether. Worked with no configuration.
What are some key features that differentiate it from a game like Worms (besides the fact that it is open-source and written in Bevy/Rust)?
Otherwise, cool project!