Re:
by explaininjs on Tuesday May 23, 2023 @06:32AM
(#36042277)
I’d argue that in poker you must use seeded randomness — but everyone has to contribute to the random “pool”. This is the only way I know of to have effectively random values with zero trust.
Another case are unit tests with random-generated cases. At a minimum you want to know the seed of the last run and have that reported. On CI system you would want it to be deterministic.
Where you want there not to be a seed is in crypto, or possibly a game like poker or even tetris.