Re:Bevy and WebGPU
by _cart on Friday May 19, 2023 @03:06PM
(#36005677)
Yup currently pretty simple. You can play as many sounds as you want and control playback (pause/play, speed, volume) for each instance of a sound being played. We support spatial audio.
Biggest missing piece is an "audio bus" API with effect stacks. For that, plugins like bevy_kira_audio already do a good job. And we'll get there eventually with our official plugin.
Biggest missing piece is an "audio bus" API with effect stacks. For that, plugins like bevy_kira_audio already do a good job. And we'll get there eventually with our official plugin.