Re:Bevy and WebGPU
by Narishma on Thursday May 18, 2023 @10:16PM
(#35996995)
I have a bunch of machines that only support DX9/GL2.1/GLES2.0/WebGL1 that I'd like to target. I'm currently using Unity for that.
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Unfortunately those APIs are pretty ancient. Even if Bevy were to provide a renderer targeting those, it would end up being _much_ more limited. DX11/GLES 3/WebGL 2 are already pretty limited targets.
We simply don't have the contributors to create and maintain such a renderer, at least at the moment.