To call Mr. Luckey, the founder of Oculus VR and designer of the Oculus Rift, "an enthusiast" seems a bit diminutive. Do you not think the Rift was designed with the mass market as its target?
In the end, it will be judged as a product. The market will like it or it won't. All I know is that it will be an uphill battle to match the install base of the Oculus Quest, let alone the Valve Index or Vive.
The fate of all VR at large defines what his ultimate legacy will be. In this, I think "enthusiast" is perhaps a less apt choice than "promoter." What he is doing here is promoting VR.
It's probably pretty well deserved. But I remain skeptical VR could get even 25% stake of the computing market (that'd be great!), and Apple certainly seems to have less than zero mass market ambitions. The question remains of what software really works & makes sense here, & we barely have guesses it feels like. The product might be excellent, and Luckey is lucky to have such an excellent company with such cachet shooting so stratospherically high market. Of course he'll promote this. Hopefully we figure out the use cases, some day.
It's like calling Steve Jobs "a computing enthusiast" — it's ridiculous by omission (unless Palmer's Wikipedia entry is wrong). Clearly he was designing for the mass market, and in his roles as creator and designer was a proxy for that market.
What hat do you think Palmer was wearing here?
Having it be explicitly swappable in internal use is a huge benefit. But all external communication also implicitly has hats. Whether we are smart enough to perceive that or too blunted to see.
Product creator and designer, since I believe those are the lenses through which he views potential Oculus killers. What hat do you think he was wearing?
"Promoter" is my sly but real take; he's promoting his own industry & legacy here. "Industry Insider Enthusiast" might be a nicer take, a fittingly general hat to toot from here.
> designer of the Oculus Rift
Cough Valve and Abrash. You presumably do know the famous “Oculus” demo that got Zuckerberg’s investment was given at Valve using all of Valve’s headset and software, right? All that IP just handed to Oculus.
Say what you like about the guy but at least base it on facts.
I'm not sure what this Valve demo refers to.
I mean, maybe it was, maybe it wasn't, who knows. It certainly didn't achieve that, though. VR remains the most enthusiast-y of enthusiast-y things, despite various efforts.
The fact that it's Apple is what makes me less cynical about the hype. If Apple, a company predominantly focused on mass public adoption, is able to get an enthusiast hyped about one of their products... maybe they hit a good balance.
I don't intend to imply that he might lie or anything like that, simply that his criteria are not the mass market criteria. Worse, he could be scaling his opinion based on what he knows about the state of the technology and the difficultly of getting things right. An innocent, even kind view, but doesn't imply that someone like me might happily adopt it.
If you consider the "Crossing the Chasm" model, the early adopters are where you get a toehold, but the money is made on later users who have different, and even disjoint criteria.