This is a go template for an interactive todos app [1] that I'm experimenting with. The html content of the entire page is present in one template definition which is split into 6 inline {{block}} definitions / "fragments". The page supports 5 interactions indicated by {{define}} definitions, each of which reuse various block fragments relevant to that interaction. I'm in the process of converting it to use embedded cozodb [2] queries which act as a server side data store. The idea here is that the entire 'app', including all html fragments, styles, http requests and responses, db schema, and queries are embedded into this single 100-line file.
[0]: https://htmx.org/essays/template-fragments/
[1]: https://github.com/infogulch/go-htmx/blob/master/templates/t...
Same as partials in Rails, maybe. A while since I used it.
Maybe this?
From template-benchmark-rs [0] I found sailfish [1] (fast, but no fragments(?)). render-rs [2] and syn-rsx [3] both let you write html in rust macros which is cool (maybe that can substitute for fragments?). Then there's gtmpl-rust [4] which is just Go templates reimplemented in rust.
[0]: https://github.com/rosetta-rs/template-benchmarks-rs
[1]: https://github.com/rust-sailfish/sailfish
[2]: https://github.com/render-rs/render.rs last updated Jul 2020
[3]: https://github.com/stoically/syn-rsx last updated Nov 2022
[4]: https://github.com/fiji-flo/gtmpl-rust