Re:The Legend of Zelda: Tears of the Kingdom Release
by Jochim on Friday May 12, 2023 @06:48AM
(#35914426)
The problem with "SOME demanding scenes" is that inconsistent frametimes are much more noticeable and irritating than a lower, but consistent framerate.
BOTW feels bad in certain areas because rapidly switching from 30->20 causes noticeable stuttering. Even once it settles you're likely to be aware of animations and interactions behaving differently.
Re:The Legend of Zelda: Tears of the Kingdom Release
by moonchrome on Friday May 12, 2023 @07:57AM
(#35914902)
>Ocarina of Time ran at 20 FPS on N64, not in SOME demanding scenes, everywhere.
And I used to find a lot of old games immersive - but I can't play them nowdays.
Things don't exist in a vacuum and my experience is impacted by what other experiences I've had to compare it to. There's a threshold in graphics/voice acting/etc. that just makes the games I spent weeks on as a kid not interesting at all (even for the sake of nostalgia).
I used to work on 800x600 CRT monitor with 256 colors and today I get a headache when I have to work on a low pixel density cheap LCD.
I also regularly play games capped at 30 FPS because it greatly increases battery life in the Steam Deck in a lot of titles and not everything really needs it.