The iPad has no practical multitouch input limits (I think it's limited to what int can hold), so it can track all 10 of your fingers at once, just as fast as a keyboard. Given the right interface design it has more input bandwidth potential than a keyboard, just not the current familiarity.
Give it time, tablets and multitouch are still in their infancy.
What obscures this fact from your immediate recognition is that, unsurprisingly, touch interfaces are optimized to work under those circumstances, so you don't really "feel" the limitations, but you would if you really tried to push them the way a really good content creation application would.
For low-bandwidth applications they're fine, but they will never ever take over everywhere because they have weaknesses that make them unsuitable for high-precision, high-IO tasks.
But I think you're ignoring the true significance of multitouch and other sensors and the additional dimensions of input that provides. A keyboard is nearly linear input. There's a lot of 2 finger chords and a smaller set of 3 finger keyboard chords, but for typing there's nothing really separating a 3 fingered man from a 10 fingered man except for input speed. Compare that to the capabilities of a 3 fingered man and a 10 fingered man playing the piano and you get the idea.
I say they should be working on a touchscreen + mouse or trackpad + keyboard combo. Maximum input possibilities and ideal for creation and consumption.