Re:Show HN: Play SineRider, a math puzzle game built by teen...
by gjm11 on Tuesday May 09, 2023 @08:57AM
(#35873664)
I went into the dev tools, searched around a bit, put a breakpoint in a promising location in Walker.js, hit the breakpoint, and changed the value of walkSpeed to something larger than its default of 1. I don't know whether I've now made some future thing break, but it makes the interminable cutscene a little more tolerable.
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Re:Show HN: Play SineRider, a math puzzle game built by teen...
by SigmaEpsilonChi on Wednesday May 10, 2023 @01:27PM
(#35890516)
Shouldn't break anything. We are adding a way to skip the cutscenes. That's been on the feature list for a while, but we've been rather buried just trying to get the rest of the game playable :')