Re:How to make smaller C and C++ binaries
by lifthrasiir on Sunday May 07, 2023 @10:42PM
(#35857527)
Are you aware that "most" game studios nowadays do not use C++ as a primary language anyway? AAA games are really a small portion of all gamedevs anyway, and the stance against modern C++ is not universal even in the gamedev community. Even the linked article states that C++17 is probably fine now, and that's cleanly modern.
Templates and operators overloading are also quite often frowned up.
https://gist.github.com/raizr/c08922b11b33477a1157156e424342...