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Re:How to make smaller C and C++ binaries by stephc_int13 on Sunday May 07, 2023 @04:43PM (#35855450)
Are you aware that STL, exceptions and RTTI are verboten by most game studios?

Templates and operators overloading are also quite often frowned up.

https://gist.github.com/raizr/c08922b11b33477a1157156e424342...

Re:How to make smaller C and C++ binaries by lifthrasiir on Sunday May 07, 2023 @10:42PM (#35857527)
Are you aware that "most" game studios nowadays do not use C++ as a primary language anyway? AAA games are really a small portion of all gamedevs anyway, and the stance against modern C++ is not universal even in the gamedev community. Even the linked article states that C++17 is probably fine now, and that's cleanly modern.