Re:Emerging Rust GUI libraries in a WASM world
by danShumway on Thursday April 27, 2023 @12:24PM
(#35730493)
People always get upset about this kind of thing, but it's very obviously true.
If you are updating thousands of rectangles in your UI at 30/60fps, it is impossible for you to fully convey the same amount of information that is changing visually to a screen reader.
Either your interface can be described using pure text, or it can't. Either I could use your interface by closing my eyes and having someone describe it to me, or I can't.
If you are updating thousands of rectangles in your UI at 30/60fps, it is impossible for you to fully convey the same amount of information that is changing visually to a screen reader.
Either your interface can be described using pure text, or it can't. Either I could use your interface by closing my eyes and having someone describe it to me, or I can't.