Re:Babylon.js 6.0
by looklookatme on Thursday April 20, 2023 @06:41PM
(#35647497)
I haven't come across Bevy before, but it certainly looks very neat from the example demos. If there's a WASM runtime for Rust, I _imagine_ it's possible to take the HavokPhysics.wasm used by Babylon.JS and calling the functions it exposes - the physics functionality exported by that WASM is pretty general and does not make any assumptions about the engine it's running in.
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