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Re:Nintendo Is Taking Down My Videos [video] by derefr on Monday April 17, 2023 @04:42AM (#35598195)
These creators are almost always benefitting from Nintendo voluntarily turning a blind eye to the creator’s use/sampling of Nintendo IP in their content without any kind of IP licensing agreement. Whether some behavior is legal or not, if Nintendo doesn’t like it, they are free to respond by taking issue with the actually-illegal thing you’re doing (using their IP without licensing it.) A.k.a. “If you don’t want to play by my rules, I’m taking my ball with me when I go home.”

(Keep in mind that by a strict interpretation of IP law, everyone making gameplay videos of Nintendo’s games owes Nintendo royalties on revenue from those videos, just as much as musicians that sample other artists’ music owe those musicians royalties on revenue from that music.)

Re:Nintendo Is Taking Down My Videos [video] by realusername on Monday April 17, 2023 @04:51AM (#35598252)
Indeed, that's another subject but I'm in favor of removing those rights as well so they have no power anymore on this aspect either, selective enforcement is just another way to substitute yourself to a legal power.
Re:Nintendo Is Taking Down My Videos [video] by tinus_hn on Monday April 17, 2023 @05:11AM (#35598385)
Right, so you armchair lawyer about how you have all these rights, but when it’s pointed out you don’t actually have them you’re just in favor of having those rights.

Nintendo spends a lot of money creating that content and we like that. That’s why we have created a framework that allows them to make money out of that investment. We limit your right to do whatever you want so they can make money.

Re:Nintendo Is Taking Down My Videos [video] by realusername on Monday April 17, 2023 @05:22AM (#35598442)
> Right, so you armchair lawyer about how you have all these rights, but when it’s pointed out you don’t actually have them you’re just in favor of having those rights.

No I was talking first about the rights to emulation, romhacks and mods.

Those are perfectly legal right now, there's no ambiguity, whatever Nintendo thinks on this subject doesn't matter and their opinion doesn't have any value.

> Nintendo spends a lot of money creating that content and we like that. That’s why we have created a framework that allows them to make money out of that investment. We limit your right to do whatever you want so they can make money.

I'm sure Nintendo is doing fine financially selling those games, you don't need to worry about that.

Re:Nintendo Is Taking Down My Videos [video] by tinus_hn on Monday April 17, 2023 @06:25AM (#35598876)
Well, then you have nothing to fear, just ignore Nintendos supposedly empty threats and see how well your arguments do in the courtroom. Be sure to tell the judge not to worry about Nintendos financial situation and that you think they are making enough!
Re:Nintendo Is Taking Down My Videos [video] by realusername on Monday April 17, 2023 @06:44AM (#35598992)
Well that's the real life for you, your rights have to be defended to exist and the justice system isn't democratic.
Re:Nintendo Is Taking Down My Videos [video] by tinus_hn on Monday April 17, 2023 @08:15AM (#35599609)
Be sure to let us know in advance when the fight is on, so we can order popcorn!
Re:Nintendo Is Taking Down My Videos [video] by realusername on Monday April 17, 2023 @08:32AM (#35599738)
There's always fights against those large mafias to apply your rights going on, everybody is impacted one way or another. Even if you don't care about your rights, somebody always does and helps the overall community.
Re:Nintendo Is Taking Down My Videos [video] by tinus_hn on Monday April 17, 2023 @09:38AM (#35600516)
A never ending stream of glacially paced courtroom drama, compounded with armchair lawyers opining on Internet forums. Oh joy!
Re:Nintendo Is Taking Down My Videos [video] by realusername on Monday April 17, 2023 @10:28AM (#35601239)
What's better, armchair lawyers arguing for the common good or armchair lawyers arguing to leave all their rights to a megacorp to not hurt their feelings?
Re:Nintendo Is Taking Down My Videos [video] by tinus_hn on Monday April 17, 2023 @12:11PM (#35602836)
You are getting quite delusional. You do not possess the monopoly on deciding what is ‘the common good’. And once you see that you might also see why your armchair lawyering looks so ridiculous. Just rehashing some shallow, obvious and tired ideas that don’t work in the real world, have never went anywhere and will never go anywhere doesn’t actually improve the world.
Re:Nintendo Is Taking Down My Videos [video] by KennyBlanken on Monday April 17, 2023 @01:30PM (#35603823)
I see the gaming industry has succeeded in portraying someone making videos about their game as "use of their IP" and something they have a right to control?

Is making a video about sneakers "use of Nike's IP"?

What if they've been dyed to be the same color as a much more expensive limited edition?

Is making a video about driving a Corvette through some picturesque mountain roads "use of Chevy's IP"?

What if that Corvette has a custom supercharger kit, installed at a fraction of the cost of a factory-supercharged Corvette?

Re:Nintendo Is Taking Down My Videos [video] by derefr on Monday April 17, 2023 @06:54PM (#35607737)
A video about X isn’t the same thing as a video where the majority of the footage is sampled directly from X (where X is a digital good experienced through watching it on a screen) such that it could be construed to be a valid replacement for buying X for some buyers.

Example: a 30-second sample of footage from a movie is Fair Use in an educational or journalistic context; while a five-minute long sample is not, no matter the context. (Have you ever thought about why TV shows about movies only use tiny clips of the movie, even if the point would be much better made showing the full scene? It’s because they have no valid Fair Use defence to using clips that long, and so would have to pay for the rights — which they don’t want to do.)

Obviously, a YouTube upload of a movie substitutes for buying that movie.

Less obviously, but still overwhelmingly proven, a YouTube upload of “the Phantom Cut” substitutes for purchasing The Phantom Menace.

And here’s a specific precedent you can look up: RiffTrax were never legally allowed to distribute the (copyrighted) movies they dubbed over with comedic commentary, just because their derivative work was transformative. A work thus combined would still substitute for the original movie. When they did MST3K, that was all public-domain movies; and when they did RiffTrax records, those were like ROM IPS patches, not containing the original IP but instead intended to be combined with it by the end-user (“simultaneous play”.)

A LongPlay of a JRPG likely provides all the “game” that many people want when they buy a JRPG. As this is done using the copyrighted assets of the game (dialogue, etc), a LongPlay is legally a substitute for the game.

To be clear, that’s not the point here, as sampling is an easier-to-satisfy criterion than direct substitutability is. But substitutability is a useful model for understanding sampling.

If a remix or radio edit is a substitute for the original song, then a song that uses 30% of another song as samples, could be said to be 30% a substitute. (This isn’t actually why, but this is a useful intuition that allows you to predict the law.) So you still owe royalties.

Now: how is a video of a speed run, or a commentated Let’s Play of a game, different from one song sampling another song, in a way that is in itself different from the way that a LongPlay is a substitutable good for a game, taken through the lens of sampling one work to create a derivative work?