Re:Chrome Ships WebGPU
by flohofwoe on Thursday April 06, 2023 @06:02AM
(#35466362)
WebGPU brings some important improvements that are simply impossible to implement with the WebGL programming model (such as moving all the expensive dynamic state validation from the draw loop into the initialization phase).
It's not perfect mind you (e.g. baked BindGroups may be a bit too 'rigid'), but it's still a massive improvement over WebGL in terms of reduced CPU overhead.
It's not perfect mind you (e.g. baked BindGroups may be a bit too 'rigid'), but it's still a massive improvement over WebGL in terms of reduced CPU overhead.