Also, why would you bother to handle it gracefully when the OS won't allow you to do it?
Also, outright impossible in some languages? Just don't use VLAs if then? "Problem" solved.
There are many situations where you can get an allocation failure even with over provisioning enabled.
> Just don't use VLAs if then? "Problem" solved.
Yes, just don't use that language feature that is visually identical to a normal array. Then make sure that your standard library implementation doesn't have random malloc calls hidden in functions that cannot communicate an error and abort instead https://www.thingsquare.com/blog/articles/rand-may-call-mall.... Then ensure that your dependencies follow the same standards of handling allocation failures ... .
I concede that it might be possible, but you are working against an ecosystem that is actively trying to sabotage you.
Yes, mallocs in standard library is a problem. But this is rather the result of a mindset where over provision exist than anything else.
Given that most code I have seen would not be able to handle an allocation failure gracefully I wouldn't call it "blame", if the OS just silently failed memory allocations on whatever program tried to allocate next you would basically end up with a system where random applications crash, which is similar to what the OOM killer does, just with no attempt to be smart about it. Even better, it is outright impossible to gracefully handle allocation failures in some languages, see for example variable length arrays in C.