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Re:How to be a -10x Engineer by crazygringo on Tuesday April 04, 2023 @10:50AM (#35440558)
> Putting the whole team in a room every week is just going to churn the plan constantly

Yes, that's the point, that after each week (or two) of work, we've learned more and the plan already is outdated and needs to change.

> inputs likely aren't changing with that frequency

In my experience, they absolutely are unless you're building the simplest CRUD app that's identical to one you've built before. The inputs are less often changes from external stakeholders, and more often tasks that are turning out to be more difficult than hoped.

> and you aren't going to be able to pull in all the other stakeholders that often anyway

Of course you are. It's the PM's job to gather the new inputs, go check in with relevant stakeholders (takes a day or two at most), update or re-confirm their priorities, and then make the updated decisions for the next sprint.

In my experience, 15% of time spent each week on planning is about right. It doesn't maximize the productivity of each person coding, but it hugely maximizes the productivity of the whole team in delivering a valuable end result.

Re:How to be a -10x Engineer by plorkyeran on Tuesday April 04, 2023 @11:23AM (#35441155)
My experience with weekly ticket grooming is that most of the time we spent 1-2 hours talking about the exact same tickets we talked about last week and left everything in the exact same order as it was when we started. When working on quarter+ long projects there just wasn't anything that changed week-to-week, and when things did change the actual planning to adapt to that was done immediately, not in the weekly meetings.
Re:How to be a -10x Engineer by steveBK123 on Tuesday April 04, 2023 @12:01PM (#35441745)
What was great with my ticket grooming bi-weeklies was that despite having 20 engineers in a room, we were strongly admonished from going into technical details of implementation in the room. "Take those offline. But please put a size on the ticket, thank you."

What else do you want us to do for 4-6 hours/week? Write poetry?

Eventually every ticket just gets sized "medium-big", and people keep their heads down with mouths closed.

Re:How to be a -10x Engineer by steveBK123 on Tuesday April 04, 2023 @11:51AM (#35441585)
So, in my example, we were having 2-3x/week 2-hour, full dev staff meetings.. without product in the room. He was a very busy man and could only grace us with his presence for 30 min every 2 weeks to basically sort the tickets we had spent 12 hours putting together and decide which he actually cared about.

Much could be accomplished more efficiently by getting product, management, and 1-2 seniors in a room for 30min to actually decide what/if plans have changed & cascade the changes accordingly.

99 times out of 100, the plan didn't change because something raised from the bottom, but because management has changed direction or users have asked for something new. Why subject 95% of the team to hour long monologues?

Re:How to be a -10x Engineer by ResearchCode on Tuesday April 04, 2023 @03:36PM (#35444849)
I don't think that's the plan for most of the substantial software projects. The plan for the Linux kernel doesn't change each week (do they have "PMs"?).

15% seems very excessive. Almost a whole day a week and two days lost of deep work. Try to aim for 1.5%.

Re:How to be a -10x Engineer by steveBK123 on Tuesday April 04, 2023 @03:48PM (#35444996)
Exactly. A real product driven company with a mature product isn't interacting with customers frequently enough to upend their plans every 1-2 weeks.

How do people think Apple develops completely new product lines like the iPhone, iPad, watch, etc.

There's a lot more up front planning (and yes .. of course, course corrections) than a lot of agile advocates want to admit.

Most agile hyped up senior management I've met just use it as an excuse to be derelict in their ability to plan anything.

Re:How to be a -10x Engineer by crazygringo on Tuesday April 04, 2023 @05:29PM (#35446080)
> isn't interacting with customers frequently enough to upend their plans every 1-2 weeks.

As I said, re-planning is more often than not needed because of technical challenges developers are running into. If one person is going to take 4 weeks to deliver something instead of the expected 2 days, lots of things may have to be rejiggered.

But also, yes even "real product driven company with a mature products" are changing plans every 1-2 weeks. Because each new incremental feature is a little project of its own. I never said plans get "upended" but they absolutely need to get re-adjusted ever 1-2 weeks based on both dev input and product/user reaction.

If you want to talk about the iPhone, just look up the history of how the software keyboard was developed. Talk about rapid prototyping and upending plans!

Re:How to be a -10x Engineer by ResearchCode on Wednesday April 05, 2023 @01:22AM (#35449641)
The good software companies do these projects in the 3-6 month length instead of 1-2 weeks.
Re:How to be a -10x Engineer by crazygringo on Wednesday April 05, 2023 @06:09PM (#35461089)
No they don't.

They absolutely plan where they want to be in 3-6 months -- they're generally quarterly OKR's -- but the only way they consistently achieve their targets is with weekly or biweekly readjustments.

Re:How to be a -10x Engineer by ResearchCode on Thursday April 06, 2023 @01:43AM (#35464595)
They do, and if you need to adjust a project you don't need 10 hours of weekly planning meetings (the Linux kernel developers don't need it, so your CRUD app developers don't either).

The higher you go, the less agile it gets, because that's a horrible way to develop software, or any high-skill professional service or product.

Re:How to be a -10x Engineer by jameshart on Tuesday April 04, 2023 @04:35PM (#35445540)
1.5% of a workweek is 36 minutes.

I don’t know how you can get a team of developers to productively spend 39 hours and 24 minutes of keyboard time productively coding in the same direction with only 36 minutes of discussion.

Re:How to be a -10x Engineer by ResearchCode on Wednesday April 05, 2023 @01:46AM (#35449824)
That works great in FAANG companies, you might have 1-3 hours of meetings in total a week. That is how your typical PhD program works too, meet with your supervisor once a week. And low meeting culture seems to work just fine for the Linux kernel developers too. You're always free to engage in extracurricular activities, but it's not mandatory.

It's the lesser tier, often non-tech companies doing this kind of micromanagement.