How slow is the emulator? How many Android versions do you have to test for because of the piss poor support for OS updates from Android manufacturers?
> How slow is the emulator? How many Android versions do you have to test for because of the piss poor support for OS updates from Android manufacturers?
I prefer to use my real device since it's not taking any screen space but the Android emulator is much much faster than the one from Apple, every click takes 3s on the Apple one, I don't know what they have done exactly to make it perform so badly.
I gave up on Apple because of the overall poor dev experience actually, I now consider the devices legacy and tell users who ask that I will only support Android to guarantee a better experience, I won't upload the app back.
Of course it doesn’t even do that on ARM based Macs.
If you’re not testing on a wide variety of devices for Android or OS’s, how complex is this app?
I don't know how it works, is that the reason it's so slow?
> If you’re not testing on a wide variety of devices for Android or OS’s, how complex is this app?
around 30k lines of code I'd say, I only had minor problems due to screen sizes but that's pretty much the same everywhere.
> You are running into problems that most iOS developers don’t run into
Those problems are real and you have tons of threads online. The thing is, the iOS dev stack looks brittle, you're unlikely to have the different problems as somebody else and there's no way to debug it anyways.
xcode itself is 12GB and doesn't support partial updates, the projet file is some hot garbage and plays badly with git, the whole ide is lagging pretty hard on clicka, app upload is so broken Apple themselves had ro release a third party tool to bypass it, the developer portal looks like it hasn't changed since 2010 and has a number of shameful bugs...