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Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ... by throw_m239339 on Thursday March 30, 2023 @08:20AM (#35371488)
Looks great, maybe you could find a way to integrate it with Blender and make a Renderer as a plugin. Does it do SSGI for diffuse rays? Anyway I know it's a lot of work so kudos.
Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ... by ktstephano on Thursday March 30, 2023 @08:27AM (#35371564)
Currently all GI is handled using virtual point lights but SSGI is something I would like to add as a complementary method. I want to say that Godot does something like that where they have a heavyweight solution and couple it with SSGI to enhance it.