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Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ... by roboben on Thursday March 30, 2023 @06:59AM (#35370782)
HN first post and no comment? I guess people marveling speechless at the screenshots. Good job!

Would love to hear the backstory why you built that engine!

Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ... by ktstephano on Thursday March 30, 2023 @07:21AM (#35370957)
Hi, thanks! I've been interested in the low level tech behind engines for a while and liked experimenting with things I watched or read about. For some reason a couple years ago my focus kind of narrowed in on realtime 3D graphics as an area I really liked but didn't know much about. It was amazing to see what people were accomplishing in games year after year (still amazing to me). Eventually this interest became strong enough that I decided to try and see if I could learn how to emulate some of the modern techniques that the games were using. This morphed into the StratusGFX project over time.

It's been fun but slow and also very difficult. Global illumination was especially hard and had a few false starts.

Re:Show HN: Yesterday I open sourced StratusGFX, a realtime ... by ognarb on Thursday March 30, 2023 @07:08AM (#35370858)
It's definitely an impressive project. Building a real time 3d rendering engine is not trivial