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Re:Become a 1000x engineer or die tryin by ericmcer on Wednesday March 29, 2023 @11:42AM (#35358856)
The most direct example of this to me is in video games, there are 10s of thousands of failed games with amazing art and coding behind them, but then weekend projects like Flappy bird, Vampire Survivors and Wordle make it big. They just were lucky enough to find the right angle, a team of 100 PHDs working 10X as long would find less success.

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