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Re:Who is still inside the metaverse? by fatnoah on Monday March 20, 2023 @11:35AM (#35233125)
I had an inside view of things, but all of the work being done is actually a long term roadmap towards building AR devices that don't suck. There many complicated issues to deal with, including batter life, processing power, input and control, heat management, placement of self and objects in a virtual world, safety, and on and on. That's all on top of figuring out what content is interesting and compelling.

Devices being made by these companies all embody elements of solutions to these challenges, but they all recognize it's a long road, and there's a lot of learning still to be done.

Re:Who is still inside the metaverse? by darkerside on Monday March 20, 2023 @12:06PM (#35233647)
I've never understood why we aren't putting those hard problems into a backpack that you wear and is connected to a very lightweight head device.
Re:Who is still inside the metaverse? by yamtaddle on Monday March 20, 2023 @12:13PM (#35233776)
Nobody would buy it. Worst that might fly is a cord going to a phone, and I'm not sure about that.
Re:Who is still inside the metaverse? by wahnfrieden on Monday March 20, 2023 @12:54PM (#35234590)
Apple decided against requiring a separate compute device. Because it sucks that’s why.
Re:Who is still inside the metaverse? by bippingchip on Monday March 20, 2023 @12:59PM (#35234685)
Apart from the fact that people might not want it, even technically you might still have latency issues, our eyes are extremely sensitive… also keep in mind: the sensors and displays you need on head might still weigh a lot and consume a lot of power on your head, even if all processing power is relegated to an external unit.
Re:Who is still inside the metaverse? by JohnFen on Monday March 20, 2023 @04:26PM (#35238138)
Those headsets are bad enough. Having to wear a backpack as well sounds like a nonstarter.