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Re:Godot Arrives in the Epic Games Store by smoldesu on Friday March 17, 2023 @05:03PM (#35202880)
Legendary's frontends are great cross-platform, but especially if you're on Linux: https://github.com/Dummerle/Rare

This one uses the native Qt library and less resources than Steam.

Re:Godot Arrives in the Epic Games Store by rickstanley on Friday March 17, 2023 @05:38PM (#35203266)
Lutris is also an alternative. They use GTK if I'm not mistaken.

https://lutris.net/games/epic-games-store/

Re:Godot Arrives in the Epic Games Store by entropicdrifter on Friday March 17, 2023 @05:13PM (#35202981)
Also an excellent alternative (also for Linux initially, but now on Windows and MacOS too) is Heroic Games Launcher: https://heroicgameslauncher.com/

I started using it instead of Lutris for most of my non-Steam installs and it just works for the most part, which is fantastic. Even auto-updates my GOG and EGS games.

Re:Godot Arrives in the Epic Games Store by codetrotter on Friday March 17, 2023 @05:16PM (#35203016)
Heroic is built with electron. Gross!
Re:Godot Arrives in the Epic Games Store by entropicdrifter on Friday March 17, 2023 @05:37PM (#35203250)
Still faster than using the Epic Store app. The GUI is incredibly responsive
Re:Godot Arrives in the Epic Games Store by CodesInChaos on Friday March 17, 2023 @05:11PM (#35202964)
> Uses the native Qt library

It's described as a CLI in the readme you linked, so how does it use Qt?

Re:Godot Arrives in the Epic Games Store by smoldesu on Friday March 17, 2023 @05:18PM (#35203041)
Thanks for catching that, I updated it to link to Rare (the Legendary frontend I use)
Re:Godot Arrives in the Epic Games Store by iamcreasy on Friday March 17, 2023 @06:28PM (#35203731)
Is there any command line launcher for both Steam and Epic Store games?