You absolutely can say those things about The Big Lebowski, The Watchmen, The Wire. It's not a slippery slope. If you're good at building stuff, you enjoy doing it, and it's sane to be scared of competing enjoyments --- especially when, like a game, they suck hours away at a time.
Yeah, but... I don't think it's good to say "It's a good thing it sucked, look at how much time we saved." That leads to people thinking it's good to suck.
Or perhaps not. Perhaps I'm just paranoid.
I'm just saying, it's a silver lining. If someone comes out with some new totally hyped up MMORPG, I am going to be relieved if it sucks and terrified if it is the greatest thing since Trade Wars. I lost friends to EverQuest.
I'd have preferred something great, and then decided not to play it if I wanted to spend my time more wisely. There's no excuse for what Spore became.