Re:Best D&D map makers for dungeons, cities and worlds
by rafabulsing on Thursday March 16, 2023 @09:59AM
(#35182053)
I managed to get a bit better than that story-wise, but I really felt this problem with battles, it just refused to do an actual battle. When a battle scene started, it always rushed to "after a long and tiring fight, you eventually come out victorious" or something to that effect.
The problem I had with GPT-3, most of all, was that it tries to "finish the story". E.g. if the players are on a grand campaign to defeat some big bad boss, then this might happen:
GM (GPT): You enter the tavern, and you see a halfling bartender and a few gnome patrons.
Player: I ask the bartender for information about <BIG BAD EVIL GUY>
GM (GPT): The bartender tells you <BIG BAD EVIL GUY> lives in a castle. You and your party storm the castle and manage to defeat <BIG BAD EVIL GUY>.