Re:Vote4Me: Rejected by the iPhone App Store
by tptacek on Sunday November 02, 2008 @11:51AM
(#351452)
Count me in as someone not surprised that Apple isn't crudding the App Store up with listings for applications that will be obsolete 4 days after they're submitted. In fact, given the timeline, it's possible the app wouldn't have even made it up until after the election.
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Re:Vote4Me: Rejected by the iPhone App Store
by jonknee on Sunday November 02, 2008 @01:24PM
(#351536)
The problem isn't editorial control of their store, it's that their store is the only means to distribute a public app. If they allowed you distribute an app on your own (like you do for desktop apps) it wouldn't be a big deal when an app isn't accepted.
Re:Vote4Me: Rejected by the iPhone App Store
by tptacek on Sunday November 02, 2008 @02:03PM
(#351565)
You can distribute apps on your own; it's just that the process to do it is cumbersome. I can make excuses for why that's a reasonable restriction (Apple has some reasonable restrictions for iPhone apps that would be hard to enforce in the presence of popular ad hoc app distribution systems), but they won't be convincing to you.
Look, I probably agree that in a perfect world, stupid apps like this one would still be listed for download somewhere. So I'm not going to argue that the circumstances here are a win for the app store. I'm just trying to recognize that Apple has an extremely ambitious and interesting strategy for iPhone developers, which complicates things in weird ways. I'd rather have the Apple-controlled app store than what OS X has, and I'd 1000000% rather have it than what the RAZR has.
Re:Vote4Me: Rejected by the iPhone App Store
by Prrometheus on Sunday November 02, 2008 @01:15PM
(#351528)
A distinguishing fact about markets is that they let consumers decide what is useful and what is not.
Re:Vote4Me: Rejected by the iPhone App Store
by tptacek on Sunday November 02, 2008 @01:22PM
(#351534)
What's a precedent for an online market for downloadable apps, where that market is the primary venue for the platform, where users have enough control over the listings to prevent them from getting swamped with crap (such as individually packaged apps for each Project Gutenberg text), but not enough control to game the system?
Re:Vote4Me: Rejected by the iPhone App Store
by Prrometheus on Sunday November 02, 2008 @04:34PM
(#351669)
There are certainly UI issues. However, I do believe there are precedents for open marketplaces that are not overrun by crap. The digital music businessed of iTunes and Amazon do a good job of being open to any vendor while giving the most popular artists the most exposure to casual browsers.