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Re:Stylized Water Shader by nerdponx on Thursday March 09, 2023 @09:49AM (#35081720)
Is there a name for this graphics style? I've seen it in several games over the years, and have enjoyed it significantly in e.g. The Witness.
Re:Stylized Water Shader by Xelynega on Thursday March 09, 2023 @10:05AM (#35081906)
Maybe cel shaded is what you're looking for. Basically rounding colours to the nearest pallete color so that lighting looks cartoonish instead of uncanny.
Re:Stylized Water Shader by mortenjorck on Thursday March 09, 2023 @10:58AM (#35082630)
The overriding stylistic discipline is often referred to as “NPR”, or non–photorealistic rendering. NPR isn’t limited to a specific style, but rather a goal which is to look more like an illustration than real life.

As with illustration, there are many approaches, and your example of The Witness is an interesting one as it combines abstract, flat textures with a hyper-real lighting model that exaggerates the effects of bounces and translucency. It’s very much its own style, while being an excellent example of NPR art direction.

Re:Stylized Water Shader by nerpderp82 on Thursday March 09, 2023 @02:56PM (#35085807)
See also "flat shading" or "toon shading/shader".
Re:Stylized Water Shader by bumblewax on Thursday March 09, 2023 @12:30PM (#35083892)
"Stylized" is the more recent term used for it.
Re:Stylized Water Shader by wilg on Thursday March 09, 2023 @06:47PM (#35088531)
I feel like the most common name is "low-poly".