Re:Writing - Human Interface Guidelines
by DiggyJohnson on Monday March 06, 2023 @12:28PM
(#35044036)
> You seem want ...
I agree with you more than the GP, but this isn't a good way to structure a rebuttal.
Re:Writing - Human Interface Guidelines
by ricardobeat on Monday March 06, 2023 @03:02PM
(#35046790)
Only if you assume a fall would be the first encounter with this UI element on an Apple device, that is extremely unlikely.
Though a return to a little bit of depth in interface design would help. Even plain tappable buttons often have zero affordance these days.
Yes, they are. You seem want a distressed user to aimlessly wonder though the UI trying to learn how every object behaves. That's not only unreasonable, on this case it's mean.
You would be correct if it was a game.