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Re:Show HN: TuringJest – Pretend to be an AI and spot the re... by agolio on Sunday March 05, 2023 @04:16PM (#35034026)
Can I respectfully advise to spend some time adding CSS, rules, and remove strings like "response goes here for debugging" then re-submit, maybe an admin could delete the thread with that understanding. As otherwise you won't be able to re-submit as per HN guidelines, which is a shame as the concept seems cool.

You have done the hard work and built the impressive networking/ API interactions, now go the last 10% and make it usable :)

Re:Show HN: TuringJest – Pretend to be an AI and spot the re... by thornewolf on Sunday March 05, 2023 @04:55PM (#35034449)
I have added the rules but I'm not sure what you mean by CSS. Do you not feel like the UI is usable? I tried to create something very utilitarian - sort of the same philosophy as HN in that regard.

I did discover some performance regressions after this post, but I feel that is expected when getting the HN hug. Hopefully it was still playable for you?

Re:Show HN: TuringJest – Pretend to be an AI and spot the re... by agolio on Sunday March 05, 2023 @05:32PM (#35034870)
For example, I have these questions when opening the interface

https://imgur.com/a/WeCGy2n

In addition the time seems to go negative and the game never ends in some cases?

https://i.imgur.com/2cEbcKo.png

I have been unable to connect with another player so can't comment on the game-playing experience

Re:Show HN: TuringJest – Pretend to be an AI and spot the re... by thornewolf on Sunday March 05, 2023 @05:38PM (#35034926)
Thanks for taking the time to provide screenshots. That is the public lobby list. I just auto spin up some lobbies for people to join if they don't want to create a game themselves.

There are some bugs here and there that can cause a game to "collapse" for lack of a better word and never get carried forward into the next state. I think this tends to happen when the server gets overloaded and restarts. I need to look into why this happens on occasion.

The total players figure counts the number of unique visitors that have been assigned a session_id. I think it's a bit optimistic since it counts any visitor at all. (excluding google crawler bots)

I have patched the active games counter. It was counting games that had been created but never started.

Thanks a ton for your bug reports, it's helping me harden the server so people can have reliable experiences going forward.

Re:Show HN: TuringJest – Pretend to be an AI and spot the re... by sdwr on Sunday March 05, 2023 @09:42PM (#35036926)
Thanks, this is the good stuff.
Re:Show HN: TuringJest – Pretend to be an AI and spot the re... by thornewolf on Tuesday March 14, 2023 @10:45PM (#35163101)
Not sure if you go back and reread old comment responses, but I have made a lot of QoL improvements to the game - https://www.turingjest.app/

I will be moving away from the confusing public lobby system in short order, but the game should be smooth to play with a couple of friends you can send the link to.